This game boasts pretty impressive graphics as well as audio and music effects. Other than that, that is all there is to it with Batman Arkham Origins.
Sure, everybody loves a good fighting game but purely fighting game? Better play Street Fighter instead. This game is just that except for the upgrades and the endless fighting that you have to do in order to get upgrades, gain experience and eventually fight powerful bosses.
I would have loved this game but there is nothing else that is offered here except just fight and fight. No mission quests or anything.
My review on this is pretty short because I really did not play this game very long after a few fights. I expected more. Instead, I think watching the animated movie Batman Assault on Arkham is way better than playing this game and watching a few cinematics.
Sad. This game was supposed to be good but the gameplay made itself limited. The good thing though is that this is free and you only get to spend real moeny if you itch to go the short route and immortalize batman’s gears right away.
Other console version of this game feature action adventure type gameplay. However, its Android version only featured beat them up scenarios which I am not a fan of so it did not take long for me to uninstall this game.
I thought this one was going to be easy. Sure, instantiating an HTMLEditor control and passing it off as the graphic in the ListCell does the trick. When the user does some text formatting is where the problems lie.
Once editing in the ListView is activated, try clicking on any formatting buttons of the HTMLEditor and you will find out that nothing happens. You cannot even see the buttons getting clicked. Once you click on them, it looks like the focus is lost as the toolbar gets a shaded effect like its focus is lost.
This was a pain but I found out later on that the EventHandlers in those buttons act like somehow they had been removed.
What I did was to get references to the toolbars of the HTMLEditor, loop through each toolbar button and add an EventHandler.
Notice that instead of using .tool-bar for the lookup keyword, ToolBar is used. The toolbars in the HTMLEditor are made up of 2 toolbars so getting a reference to those 2 is very important so we can add an EventHandler to each of the toolbar buttons.
I also included an if statement that only adds the EventHandler if the child node encountered is a class that is of the Button type.
There. By adding that code, when you use an HTMLEditor control as a control representing part of a ListCell graphic, the buttons in those toolbars should work the way they are supposed to when mouse clicked.