Man, playing this game for too long will make me puke. But I guess not this guy. According to VGChartz, Mike Leyde, a 56-year old steel contractor of Riverside California, has “beaten” Bejeweled 2 after playing the game for 2,205 hours and 51 minutes over three years.
His final score: 2,147,783,647 after playing the game for a couple hours a day for three years.
First things first. Before I go on describing what this game is all about, I want to give you one good advice. Read the HELP section first to understand how the game is played and what its tools (e.g. totems) can be used for. I just finished the Treasures of Montezuma for iTouch game last night. Its game play is similar to that with Bejeweled but with a twist similar to that of Jewel Quest. You move gems vertically or horizontally and try to match 3 or more. The Jewel Quest twist here is that those games with a tiny gem inside them should be included in the match because for every level you are given a number of those kind of gems to be matched. There is a timer running so you would have to finish it before time runs out or else you would have to restart the level and try your luck again.
Of course, as the game goes on and the more levels you get to play, your minimum number of these gems to match increases. Now how will you get to finish them in time right? Here is where its twist comes in. Treasures of Montezuma includes a neat feature wherein for every level (whether ordinary or special bonus level) you finish, you get to get a big gold star which you can use to upgrade a list of helpful tools to aid you in your game. Tools like totems that can increase time, blast other gems here and there, randomly paint gems into a different color and so forth. Just check the HELP section to know more details about it including how to activate a totem’s function. I thought the totems would just randomly activate on its own in a specific set of time only to find out when I was almost near the end of the game (after reading the HELP section) that the totems can be activated if you match a set of gems at least twice. I always made sure I activated the orange totem as it gives you an additional minute to your time, thereby giving you more time to finish the level. If you get to match a different color, then the totem of that color will be ready for activation if you do a match of the same color again.
Overall this is a pretty neat game. The graphics is good I pretty much enjoyed playing this game. Also, I did find a little bug (not that I would call it a bug). If say, time is over and you did not finish the level, if you are not far off from finishing it, you can quit the game and run it again. You will find out that it goes back to the last level that you played and you can try to finish the game again. This can be tiring though but if you have the patience, go for it! Otherwise, just restart the level.
One of the best games for the iTouch and one of my favorites. Popcap never ceases to deliver good quality games on any console. The gameplay is the same as any other console version. Move gems and switch the one on top, bottom or beside the one you chose, and if 3 or more gems match, you score. If you match 4 gems, you get a specialzed gem that when matched again, will explode other gems nearby. If you get a 5er match, switching it with another gem causes all other gems of the same shape and color to be electrocuted which means, more score for you. Play in either timed or unlimited time. The game also lets you continue your last play in case you exit the application and come back later for it. I did encounter a bug though. When I was supposed to start Level 3, I suddenly had a game over. Weird, seems like the game was programmed to show out random gems without even making sure that at the start of every round, you shouldn’t get a game over. Good that that was only Level 3. What if I was at some later level, which ain’t easy reaching, and all of a sudden the game is over, pretty much unfair right? But oh well, the chances are probably miniscule but I did encounter it.