Even with the second edition of Super Monkey Ball, whether be it for the iOS or Android, this game in my opinion is still bad. I do not like the controls. It just is too sensitive and slippery.

I am pretty good at playing Labyrinths so why couldn’t I have good control on this one?

Though the graphics are amazing as well as the music and sound effects, it is the controls that I loathe. The game play is the same as with previous incarnations of Super Monkey Ball.

In Sakura Edition, you roll around 6 worlds as you tilt and steer adorable monkeys in 125 themed mazes. Play as one of 4 adorable Monkeys: Aiai, MeeMee, Baby and GonGon. The game features mini games too.

Though overall, I do not like this game. Sega does an amazing job of porting its games to other platforms like iOS and Android. However, I just do not like Super Monkey Ball.

I thought I would have liked it by installing it and playing the game but ended up disappointed. So my only complaint here is the controls. The rest, Sega did a tremendous job.

Good game. I figured that since it’s been quite awhile now that version 2 of iPhone’s firmware was released, there should be a fair amount of games out by this time. Enter Super Monkey Ball, Sega’s product ported to the iPhone/iTouch. Graphics is sleek, gameplay is the same as in the original, you nagivate the path to reach the goal. But beware, not all the roads you pass through have sides to keep you from falling. I’m fairly new to playing this game so I still have a lot of getting used to using the accelerometer. Tilt upward to slow the monkey’s movements. As for tilting right, left and forward, I’m still not comfortable with using it. Music is good too. This game can be found in Apple’s App Store for 10$. Check out these screenshots.

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